![]() Needless to say, I had the voice volume set to 3 or below for the most part. They’re also extremely annoying and yell at you during the entire event. For the most part, they’re all pretty useless except for the Scout (who finds shortcuts) and for the most part just get in your way. They can do different things from taking out opposing racers to finding and mapping out all the shortcuts for you. You have “crew members” that you can hire to race along side you in most events. But it’s definitely a step up this time around and they look quite nice. The cutscenes are similar to that of NFS Most Wanted where real actors are present. Of course, he’s not in character, but I was pretty stoked to see him none the less. And who’s there to greet him? None of than Karl (Helo) Agathon from Battlestar Galactica. This time, he’s returned to his hometown where he apparently left quite the mess. ![]() Your faceless, voiceless character is the same dude you played in NFS Most Wanted. Though, it’s not all that integral or even interesting, it’s presented very well and strings the first few events together which results in a very exciting start to an otherwise fairly typical NFS game. NFS Carbon has more of a story to it than any of the previous games in the series. It’s not a perfect game and definitely has its share of faults, but it is a very fun and exciting game… when it doesn’t have you totally frustrated. Even having finished the career mode weeks ago and although my feelings towards NFS Carbon teetered between love and hatred what seemed like every time I played the game, I still find myself popping it in my Xbox 360 every few days.
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